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songelem.pas
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Pascal/Delphi Source File
|
1993-09-04
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20KB
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647 lines
UNIT SongElements;
INTERFACE
USES Objects, SoundDevices;
{----------------------------------------------------------------------------}
{ Definitions for handling the format of individual notes. }
{ Notes are composed of four fields: }
{ }
{ Period: A number in the range 0..2047 which states the period of }
{ the note in units of 1/3584000 per sample. (this is a }
{ somewhat empyric number. If anyone knows the exact Amiga }
{ number, please, tell us). A zero means to keep using the }
{ same period used before. }
{ Instrument: A number in range 0..63 meaning the number of the instrument }
{ which will be used for the note. A zero means use the same. }
{ Command: A number (no real range) of the way the note should be }
{ played (i.e. Vibrato) a change in the playing sequence (i.e. }
{ pattern break) or a change in the general parameters of the }
{ module player (i.e. set tempo). All the possible values are }
{ defined in the TModCommand enumerated type below. }
{ Parameter: A parameter for the command. Its meaning differs from one }
{ command to another. Sometimes each nibble is considered as a }
{ different parameter. }
{____________________________________________________________________________}
TYPE
TModCommand = (
mcNone, { 0 00 } { Just play the note, without any special option. }
mcArpeggio, { 0 xy } { Rotate through three notes rapidly. }
mcTPortUp, { 1 xx } { Tone Portamento Up: Gradual change of tone towards high frequencies. }
mcTPortDown, { 2 xx } { Tone Portamento Down: Gradual change of tone towards low frequencies. }
mcNPortamento,{ 3 xy } { Note Portamento: Gradual change of tone towards a given note. }
mcVibrato, { 4 xy } { Vibrato: Frequency changes around the note. }
mcT_VSlide, { 5 xy } { Tone Port. Up + Volume slide: Parameter means vol. slide. }
mcVib_VSlide, { 6 xy } { Vibrato + Volume slide: Parameter means vol. slide. }
mcTremolo, { 7 xy } { Tremolo: I don't know for sure. Fast volume variations, I think. }
mcNPI1, { 8 xx } { Do Nothing (as far as I know). }
mcSampleOffs, { 9 xx } { Start the sample from the middle. }
mcVolSlide, { A xy } { Volume slide: Gradual change in volume. }
mcJumpPattern,{ B xx } { End pattern and continue from a different pattern sequence position. }
mcSetVolume, { C xx } { Set the volume of the sound. }
mcEndPattern, { D xx } { Continue at the start of the next pattern. }
mcExtended, { E xy } { Extended set of commands (ProTracker). }
mcSetTempo, { F xx } { Set the tempo of the music, in 1/50ths of a second. }
mcSetFilter, { E 0x } { Set the output filter to the on or off value. }
mcFinePortaUp,{ E 1x } { Like TPortUp, but slower. }
mcFinePortaDn,{ E 2x } { Like TPortDown, but slower. }
mcGlissCtrl, { E 3x } { ¿?¿?¿? }
mcVibCtrl, { E 4x } { Set the vibrato waveform. }
mcFineTune, { E 5x } { Fine tune the frequency of the sound. }
mcJumpLoop, { E 6x } { Make a loop inside a pattern. }
mcTremCtrl, { E 7x } { Set the tremolo waveform (I think). }
mcNPI2, { E 8x } { Do Nothing (as far as I know). }
mcRetrigNote, { E 9x } { ¿?¿?¿? }
mcVolFineUp, { E Ax } { Like VolSlide, but slower and towards high frequencies. }
mcVolFineDown,{ E Bx } { Like VolSlide, but slower and towards low frequencies. }
mcNoteCut, { E Cx } { ¿?¿?¿? }
mcNoteDelay, { E Dx } { Wait a little before starting note. }
mcPattDelay, { E Ex } { ¿?¿?¿? }
mcFunkIt, { E Fx } { No idea, but sounds funny. }
mcOktArp, { } { Oktalizer arpeggio }
mcOktArp2, { } { Oktalizer arpeggio2 }
mcS3mRetrigNote,
mcLast
);
TYPE
PNoCommandNote = ^TNoCommandNote;
TNoCommandNote = RECORD
Instrument : BYTE;
Period : WORD;
Volume : BYTE;
END;
PCommandNote = ^TCommandNote;
TCommandNote = RECORD
Command : TModCommand;
Parameter : BYTE;
END;
PFullNote = ^TFullNote;
TFullNote = RECORD
CASE BYTE OF
0 : ( Instrument : BYTE;
Period : WORD;
Volume : BYTE;
Command : TModCommand;
Parameter : BYTE );
1 : ( Note : TNoCommandNote;
Comm : TCommandNote );
END;
{----------------------------------------------------------------------------}
{ Definitions for handling the instruments used in the module. }
{ Instruments are fragments of sampled sound (long arrays of bytes which }
{ describe the wave of the sound of the instrument). The samples used in }
{ music modules have a default volume and also, they can have a loop (for }
{ sustained instruments) and a fine tuning constant (not yet implemented). }
{____________________________________________________________________________}
CONST
MaxSample = 65520;
MaxInstruments = 255;
LowQuality : BOOLEAN = TRUE;
{ Properties }
ipMonoFreq = $0001; { Set if the instrument is played always at the same freq (not implemented). }
ipLong = $0002; { Set if the instrument's sample is longer than 65520 bytes. }
TYPE
PSample = ^TSample;
TSample = ARRAY[0..MaxSample-1] OF SHORTINT;
TIProperties = WORD; { Properties of the instrument. }
PInstrumentRec = ^TInstrumentRec;
TInstrumentRec =
RECORD
Len, { Length of the instrument's sampled image. }
Reps, { Starting offset of the repeated portion. }
Repl : LONGINT; { Size of the repeated portion. }
Vol : BYTE; { Default volume of the instrument (0..64) }
Ftune : BYTE; { Fine tuning value for the instrument (not yet implemented). }
NAdj : WORD; { Numerator of note adjutment. }
DAdj : WORD; { Denominator of note adjutment. }
Data : ^TSample; { Pointer to the first 65520 bytes of the sample. }
Xtra : ^TSample; { Pointer to the second 65520 bytes of the sample (if there is such). }
Prop : TIProperties; { Bit mapped properties value. }
END;
PInstrument = ^TInstrument;
TInstrument =
OBJECT(TObject)
Name : PString;
Instr : PInstrumentRec;
CONSTRUCTOR Init;
DESTRUCTOR Done; VIRTUAL;
PROCEDURE FreeContents;
PROCEDURE Desample;
PROCEDURE Resample;
PROCEDURE Change(Instrument : PInstrumentRec);
FUNCTION GetName : STRING;
PROCEDURE SetName(S: STRING);
END;
{----------------------------------------------------------------------------}
{ Definitions for handling the tracks of which patterns are built. }
{ Tracks are lists of notes and command values of which the empty leading }
{ and trailing blanks have been removed (obviated). }
{____________________________________________________________________________}
TYPE
PNoteTrack = ^TNoteTrack;
TNoteTrack =
RECORD
NoteOffset : BYTE;
NumNotes : BYTE;
Notes : ARRAY[0..255] OF TNoCommandNote;
END;
PCommTrack = ^TCommTrack;
TCommTrack =
RECORD
NoteOffset : BYTE;
NumNotes : BYTE;
Notes : ARRAY[0..255] OF TCommandNote;
END;
PFullTrack = ^TFullTrack;
TFullTrack = ARRAY[0..255] OF TFullNote;
{
PTrackCache = ^TTrackCache;
TTrackCache =
RECORD
InUse : BOOLEAN;
Modified : BOOLEAN;
LastUse : WORD;
Track : PFullTrack;
END;
VAR
TrackCaches = ARRAY[1..MaxChannels] OF TTrackCache;
}
TYPE
PTrack = ^TTrack;
TTrack =
OBJECT(TObject)
Name : PString;
Note : PNoteTrack;
Comm : PCommTrack;
CONSTRUCTOR Init;
DESTRUCTOR Done; VIRTUAL;
PROCEDURE FreeContents;
PROCEDURE ChangeNote(At: WORD; VAR FullNote: TFullNote);
PROCEDURE GetNote (At: WORD; VAR FullNote: TFullNote);
PROCEDURE GetFullTrack(VAR Track: TFullTrack);
PROCEDURE SetFullTrack(VAR Track: TFullTrack);
FUNCTION GetName : STRING;
END;
{----------------------------------------------------------------------------}
{ Definitions for handling the format of the patterns. }
{ Patterns are arrays of pointers to tracks (up to 12 tracks). }
{ A music module can have up to 255 individual patterns, arranged in a }
{ sequence of up to 255. }
{ Empty patterns are not counted. }
{____________________________________________________________________________}
CONST
MaxSequence = 256;
MaxPatterns = 256;
MaxPatternLines = 256;
MaxChannels = SoundDevices.MaxChannels;
TYPE
PPatternRec = ^TPatternRec;
TPatternRec =
RECORD
NNotes : BYTE;
NChans : BYTE;
Tempo : BYTE;
BPM : BYTE;
Channels : ARRAY[1..MaxChannels] OF WORD;
END;
PPattern = ^TPattern;
TPattern =
OBJECT(TObject)
Name : PString;
Patt : PPatternRec;
CONSTRUCTOR Init(Chans: WORD);
DESTRUCTOR Done; VIRTUAL;
PROCEDURE FreeContents;
FUNCTION GetName : STRING;
END;
PPatternSequence = ^TPatternSequence;
TPatternSequence = ARRAY[1..MaxSequence] OF BYTE;
{----------------------------------------------------------------------------}
{ General definitions for the song. }
{____________________________________________________________________________}
TYPE
PSongComment = ^TSongComment;
TSongComment = ARRAY[1..16] OF STRING[60];
IMPLEMENTATION
USES Heaps, GUS, Debugging, HexConversions;
{----------------------------------------------------------------------------}
{ TInstrument object implementation. }
{____________________________________________________________________________}
CONST
GUSAddr : LONGINT = 0;
CONSTRUCTOR TInstrument.Init;
BEGIN
TObject.Init;
END;
DESTRUCTOR TInstrument.Done;
BEGIN
GUSAddr := 0;
SetName('');
FreeContents;
TObject.Done;
END;
PROCEDURE TInstrument.FreeContents;
BEGIN
IF Instr = NIL THEN EXIT;
IF NOT UsingGUS THEN
BEGIN
IF Instr^.Len > 65520 THEN
BEGIN
IF Instr^.Xtra <> NIL THEN
FullHeap.HFreeMem(POINTER(Instr^.Xtra), Instr^.Len - 65520);
Instr^.Len := 65520;
END;
IF Instr^.Data <> NIL THEN
FullHeap.HFreeMem(POINTER(Instr^.Data), Instr^.Len);
END;
FullHeap.HFreeMem(POINTER(Instr), SizeOf(Instr^));
END;
PROCEDURE TInstrument.Change(Instrument : PInstrumentRec);
CONST
Zero : BYTE = 0;
VAR
l : LONGINT;
BEGIN
FreeContents;
IF Instrument <> NIL THEN
BEGIN
FullHeap.HGetMem(POINTER(Instr), SizeOf(Instr^));
IF Instr <> NIL THEN
BEGIN
Move(Instrument^, Instr^, SizeOf(Instr^));
IF Instr^.Vol > 63 THEN
Instr^.Vol := 63;
IF Instr^.NAdj = 0 THEN
BEGIN
Instr^.NAdj := $2000;
Instr^.DAdj := $2000;
END;
IF Instr^.Repl <= 4 THEN
Instr^.Repl := 0;
IF LowQuality THEN
BEGIN
Desample;
Resample;
END;
IF UsingGUS AND (Instr^.Data <> NIL) THEN
BEGIN
l := Instr^.Len;
IF l > 65520 THEN
l := 65520;
DumpToUltrasound(Instr^.Data^, l, GUSAddr, TRUE);
FullHeap.HFreeMem(POINTER(Instr^.Data), l);
Instr^.Data := POINTER(GUSAddr);
INC(GUSAddr, l);
IF l <> Instr^.Len THEN
BEGIN
l := Instr^.Len - l;
DumpToUltrasound(Instr^.Xtra^, l, GUSAddr, TRUE);
FullHeap.HFreeMem(POINTER(Instr^.Xtra), l);
INC(GUSAddr, l);
END;
{
IF Instr^.Repl = 0 THEN
BEGIN
DumpToUltrasound(Zero, 1, GUSAddr, TRUE);
INC(GUSAddr);
INC(Instr^.Len);
END;
}
END;
IF Debug THEN
WriteLn(HexPtr(Instr^.Data));
END;
END;
END;
FUNCTION TInstrument.GetName : STRING;
BEGIN
IF Name <> NIL THEN
GetName := Name^
ELSE
GetName := '';
END;
PROCEDURE TInstrument.Desample;
VAR
w : WORD;
p : POINTER;
SizeFree : WORD;
BEGIN
WITH Instr^ DO
IF (Instr <> NIL) AND (Instr^.Data <> NIL) AND
(Len > 128) AND ((Repl >= 2000) OR (Repl = 0)) THEN
BEGIN
FOR w := 0 TO Len DIV 2 - 1 DO
Data^[w] := (INTEGER(Data^[w*2]) +
INTEGER(Data^[w*2+1])) DIV 2;
p := Ptr(SEG(Data^), OFS(Data^) + Len DIV 2 + 7);
p := Ptr(SEG(p^) + (OFS(p^) SHR 4), OFS(p^) AND $8);
SizeFree := Len -
(WORD((SEG(p^) - SEG(Data^)) SHL 4) +
WORD( OFS(p^) - OFS(Data^)) );
FullHeap.HFreeMem(p, SizeFree);
Len := Len DIV 2;
Reps := Reps DIV 2;
Repl := Repl DIV 2;
NAdj := NADJ * 2;
END;
END;
PROCEDURE TInstrument.Resample;
VAR
w : WORD;
p : ^TSample;
SizeFree : WORD;
BEGIN
WITH Instr^ DO
IF (Instr <> NIL) AND (Instr^.Data <> NIL) AND
(Len < 128) AND (Repl > 0) THEN
BEGIN
FullHeap.HGetMem(POINTER(p), Reps + Repl*3);
FOR w := 0 TO Reps+Repl-1 DO
p^[w] := Data^[w];
FOR w := Reps TO Reps + Repl - 1 DO
BEGIN
p^[w+Repl ] := Data^[w];
p^[w+Repl*2] := Data^[w];
p^[w+Repl*3] := Data^[w];
END;
FullHeap.HFreeMem(POINTER(Data), Len);
Data := POINTER(p);
Len := Reps + Repl*4;
Repl := Repl * 4;
END;
END;
PROCEDURE TInstrument.SetName(S: STRING);
BEGIN
IF Name <> NIL THEN
FullHeap.HDisposeStr(Name);
IF S <> '' THEN
Name := FullHeap.HNewStr(S);
END;
{----------------------------------------------------------------------------}
{ TTrack object implementation. }
{____________________________________________________________________________}
CONSTRUCTOR TTrack.Init;
BEGIN
TObject.Init;
END;
DESTRUCTOR TTrack.Done;
BEGIN
FullHeap.HDisposeStr(Name);
FreeContents;
TObject.Done;
END;
PROCEDURE TTrack.FreeContents;
BEGIN
IF Note <> NIL THEN
FullHeap.HFreeMem(POINTER(Note), Note^.NumNotes*SizeOf(TNoCommandNote) + 2);
IF Comm <> NIL THEN
FullHeap.HFreeMem(POINTER(Comm), Comm^.NumNotes*SizeOf(TCommandNote) + 2);
END;
PROCEDURE TTrack.ChangeNote(At: WORD; VAR FullNote: TFullNote);
VAR
Track : TFullTrack;
BEGIN
GetFullTrack(Track);
Track[At] := FullNote;
SetFullTrack(Track);
END;
PROCEDURE TTrack.GetFullTrack(VAR Track: TFullTrack);
VAR
i : WORD;
BEGIN
FillChar(Track, SizeOf(Track), 0);
IF Note <> NIL THEN
FOR i := 0 TO Note^.NumNotes DO
Track[i+Note^.NoteOffset].Note := Note^.Notes[i];
IF Comm <> NIL THEN
FOR i := 0 TO Note^.NumNotes DO
Track[i+Note^.NoteOffset].Note := Note^.Notes[i];
END;
PROCEDURE TTrack.SetFullTrack(VAR Track: TFullTrack);
VAR
i : WORD;
MNote : TNoteTrack;
MComm : TCommTrack;
BEGIN
FillChar(MNote, SizeOf(MNote), 0);
FillChar(MComm, SizeOf(MComm), 0);
FOR i := 0 TO 255 DO
BEGIN
IF (Track[i].Instrument = 0) AND
(Track[i].Period = 0) AND
(Track[i].Volume = 0) THEN
BEGIN
IF MNote.NoteOffset = i THEN
INC(MNote.NoteOffset);
END
ELSE
BEGIN
MNote.NumNotes := i - MNote.NoteOffset + 1;
MNote.Notes[i - MNote.NoteOffset] := Track[i].Note;
END;
IF Track[i].Command = mcNone THEN
BEGIN
IF MComm.NoteOffset = i THEN
INC(MComm.NoteOffset);
END
ELSE
BEGIN
MComm.NumNotes := i - MComm.NoteOffset + 1;
MComm.Notes[i - MComm.NoteOffset] := Track[i].Comm;
END;
END;
FreeContents;
FullHeap.HGetMem(POINTER(Note), MNote.NumNotes*SizeOf(TNoCommandNote) + 2);
FullHeap.HGetMem(POINTER(Comm), MComm.NumNotes*SizeOf(TCommandNote) + 2);
IF Note <> NIL THEN
Move(MNote, Note^, MNote.NumNotes*SizeOf(TNoCommandNote) + 2);
IF Comm <> NIL THEN
Move(MComm, Comm^, MComm.NumNotes*SizeOf(TCommandNote) + 2);
END;
PROCEDURE TTrack.GetNote(At: WORD; VAR FullNote: TFullNote);
BEGIN
DEC(At);
FillChar(FullNote, SizeOf(FullNote), 0);
IF (Note <> NIL) AND (At >= Note^.NoteOffset) AND
(At < Note^.NoteOffset + Note^.NumNotes) THEN
FullNote.Note := Note^.Notes[At - Note^.NoteOffset];
IF (Comm <> NIL) AND (At >= Comm^.NoteOffset) AND
(At < Comm^.NoteOffset + Comm^.NumNotes) THEN
FullNote.Comm := Comm^.Notes[At - Comm^.NoteOffset];
END;
FUNCTION TTrack.GetName : STRING;
BEGIN
IF Name <> NIL THEN
GetName := Name^
ELSE
GetName := '';
END;
{----------------------------------------------------------------------------}
{ TPattern object implementation. }
{____________________________________________________________________________}
CONSTRUCTOR TPattern.Init(Chans: WORD);
BEGIN
TObject.Init;
FullHeap.HGetMem(POINTER(Patt), Chans*2 + 4);
IF Patt <> NIL THEN
FillChar(Patt^, Chans*2 + 4, 0);
Patt^.NChans := Chans;
END;
DESTRUCTOR TPattern.Done;
BEGIN
FullHeap.HDisposeStr(Name);
FreeContents;
TObject.Done;
END;
PROCEDURE TPattern.FreeContents;
BEGIN
IF Patt <> NIL THEN
FullHeap.HFreeMem(POINTER(Patt), Patt^.NChans*2 + 4);
END;
FUNCTION TPattern.GetName : STRING;
BEGIN
IF Name <> NIL THEN
GetName := Name^
ELSE
GetName := '';
END;
END.